Wednesday, April 22, 2009

40K Update #1 - Iz me Boyz ready?

So after a short period with no updates - I bring you some smashy bitz!

Haven't played 40K in God knows how long and was a little hesitant at first. Myself and Wong went to the Woodbridge area of gamery and aside from gettin fried chicken, I got my first game of 40K in. It was a 1K point match - small, to get the hang of the new rules, and I was facing off Cash who had a serious superiority complex after just having wiped a Necron player named Polish Bob. So cash talked etc... Mission rolled was straight kill points (this was a serious advantage for me as he had tons of small platoons, spec wep squads, command groups, etc... And as an FYI he was using the NEW guard dex / rules - yeah he got a copy off the net or has pictures of each page or something ::shrugs:: ) We rolled for deployment, he won and deployed 1st figuring an extra turn of shooting would help him see me boyz off da board. I also failed to gain the int by not rolling a '6' - would have been nice, but it didn't make a huge difference.

The Lists:

Chimkembuey's Slogaz

- Big Mek Chimkembuey (KFF & Burna)

- 15 Lootaz

- 30 Slugga Boyz (3 Rok) w/ Nob (Bosspole)
- 30 Slugga Boyz (3 Rok) w/ Nob (Bosspole)
- 30 Shoota Boyz (3 Rok) w/ Nob (Bosspole) - Attached Chimkembuey

Cash's Guard
Off Hand I don't have his list so here it goes

Command w/ Master of Barrage, Flamer, Melta, Lasguns

Not sure with the new breakdown what squads all count for so:
3 Auto Cans
3 Hvy Bltr

2 Jr. Command Platoons with Flamers, Meltas, Lasguns

2x 6 man Spec Wpn Teams - Flamers, Meltas

3x Regular platoons with Lascannons

Cash forgive me if I'm off a bit but that's the bulk of it.

Turn 1:
Dem Umies pointed dere flashy bitz at me boyz! Cash Fired a Barage of shit, actually, shit would have been more effective, then the boyz may have stoped to make a statue of Gork, maybe Mork - who knows... Anywho The barrage hits 9 orkz - Kills 4 (The KFF is the easy MVP here), the rest of his amassed shooting takes out 6 more boyz from various squads...

It Be da boyz turn now - Let's stomp some 'umies!! So new to 5th edition, I learn about this run move, where I can move 6 inches, then run d6 more in my shooting phase, but can't do anything else with that unit - so all 3 squads of Boyz ran, mostly got about 9 or so inches... The gap was closing... As for shooting, the remaining 12 Lootaz took 36 shotz (yeah I rolled a 3) at Cash's POORLY deployed HQ (w/ Barrage) which was in some nice cover, but on the very front of the line... Da Lootaz Shrugged at this tactic and killed every man. Shame that a good 20 shotz that coulda been killin 'umies went into sandbags, but the top threat to my horde was eliminated.

Me - 1 Him - 0

Turn 2
After seeing their fearless leader cut down in a hail of different alien firepower, I assumed the Jr. Platoon would attempt to rally the men. Pouring another round of fire into the orkz, it seemed to be as effective as the turn prior, the guardsmen put down another 10 or so boyz from various squads, nothing too much worth note - special weapons teams advanced, that was the only movement.

Chimkembuey knows few things (seriously, he's an ork), and it was within a choppas length until da boyz could be crashin into dem 'umies! Turn 2 for me was much like turn 1, 2x Slugga Boyz Run keeping within range of the KFF Shoota Boyz move up, but wanna try out shootin some of dem puny bitz and take out 3 spec wep troops behind cover (I should have realized that the gunz were assault 2 - so I only took 1/2 of my shotz - oh well I learned my lesson)! Lootaz move up to maintain range of the KFF.

Killpoints Me - 1 Him - 0

Turn 3
With the tide upon them, the guardsmen must hold the line. I'm sure some speach was given before the battle or during, attempting to hold the guardsmen's morale, and this was there turn to prove it! Shot after shot being shrugged off by the KFF, a couple of missles struck da boyz! Seemingly all the punishment for the entire game went against 1 squad of Sluggaz and the squad of Lootaz... The Lootaz were bought down to 8 and the Slugga Squad that was the focus of abuse was slimmed to 17... The guardsmen knowing that the wave of green has reached the gates failed to inspire them to perform heroic deeds, they killed a minimal amount of boyz, and they will all be ravaged!

Chimkembuey's roar was echoed by every Boy on the line! The Lootaz did not join in as they were eyeing a special weapon squad approaching through cover... The shootaz rushed over the barracaides which once held the command squad, now occupied by some new 'umies (probably calling for help, or shitting to make that statue of Gork, maybe Mork... Big Boyz squad could only reach what the Shootaz hit last turn (so 27ish orks rushed a 3 man squad) and the Little Boyz squad ran into a Jr. Platoon... The Massacre ensued, Chimkembuey's squad killed every man and was now in the bloodstained former Imperial command post, the Big Boyz killed the remaining 3 guardsmen that they charged and the Little Boyz then made short work of the Jr. Command. All squads consolidated as far forward as possible, yes moving into rapid fire range, who cares though, there were about 1/2 the guardsmen left and 4/5 of the ork force in close range to stomp them! The lootaz shot and killed 4 spec weapon troopers, who then ran back towards the only remaining guard Jr. Command.

Killpoints Me - 4 Him - 0

Turn 4
We will fight and die as brothers! Inspiring words from a less than stellar Jr. Commander... The spec wepons didn't rally, and the order to rally them... Failed... The guardsmen that were still standing shot everything they could. He took the Lootaz down to 6, they held firm, not satisfied with the havoc they have already gave the guard's right flank, and the rapid fire on the guards left flank had minimal effect, taking down 12 Orkz from the various 3 squads of boyz in the area.

Stomp dem, Bash dem good! The screams of the guardsmen found no sympathy, and were probably not even heard. Chimkembuey and his squad of shootaz took out the 3 Auto Cans, the Lootaz shot the remaining Jr. Command down to 2, pistols and charging from the Big Boyz saw off another platoon and the little boyz squad killed another platoon down to 2 men who held their resolve with a near perfect LD roll.

Killpoints Me - 6 Him - 0

Turn 5
The Emperor has abando....... The living now envy the dead... The 2 men locked in combat vs. 13 or so orkz met a quick end, and to add insult to injury, the remaining shooting put down 4 orkz from a squad of 27... I made every cover save vs. Lascannon shooting this game...

The orkz now were pleased to add to the bodies on the ground... Various assaults neted a few more kill points - after this there were about 15 guardsmen alive (10 of which were in a squad on his far right flank who got 0 kills (yes the lascannon did nothing).

Killpoints Me - 9(approx.) Him - 0

Turn 6
The remaining guardsmen throw down their packs and anything else that could slow them down and ran for their lives... No doubt to either be executed for their failure, chased down by orkz, or...

Victory For the Boyz!

Only change in my List - I may drop the scorcha and a rokit from each squad to add power klaws to the nobz in the Slugga squadz... Otherwise, I loved it!

Friday, February 27, 2009

My kingdom for an elf :*(

To those of you who didn't know the facts, I shall fill you in.

I decided that I wanted a serious tourney fantasy army, one which is able to win both on general scores and painting scores. Now my level of painting sucks at best and I am currently playing Dwarfs, not exactly a power house. So I hop on ebay and pick up a studio painted High Elf lot for 3420 Yuan... ~$500USD. Sweet deal, 4 charriots 2 dragons, pheonix guard, eagles, etc... Yeah that was in late January, now a minute away from march and the tournament I'm in - I'm fucked at best. I opened a paypal claim vs. the makers of communist goods in china but at this time I have no 'real' army. I could slap together some Dwarf list of suck... NO! I will not, I want to fucking move! My love for Dwarfs has been replaced with hatred towards their tiny legs and their crotch height stature! I could do Ogres, but I want to win a game or 2. So, out roll the unpainted Empire. Fuck I hate stupid circumstances of shit. Anyway, my 1k Empire isn't as solid as my high elfs would be but here's a sneak peak just in case I need to roll it out:

Cap'n - Pegasus, Pistol, Full Plate, Shield, Lance, Ring of Burning Head
War Prst - Barbed Horse, Heavy Armor, Shield Great Weapon, Icon of Mag

Knights x5
Kinghts x5

Pistoliers x5
Pistoliers x5

Steam Tank

Yes a steam tank at 1k, simply because the 300 points it eats up will buy me time to assemble and prime other things that I need for the army.

Still, if it comes, my 1k High Elf list (I hope you come in!)

Dragon Mage, Guard Phnx, Silver Wand

Archers x10

Dragon Prince x5
Dragon Prince x5
Tir Charriot
Tir Charriot

Cries, so abusive, just need the Made in China people mail it... :*(

Thursday, February 19, 2009

General Update

So a lot happened, I'll start with the most recent and work my way back:

40k Tourney in Canada is 1500 points, Da Boot Boyz will attend... Why are they called Da bootz? Well, they walk, run, crawl, jump, etc... toward the enemy - that's right, an army made up of Boyz before Toyz!

Big Mek - KFF, Burna, Boss Pole
15 x Lootas
120 x Boyz (haven't decided breakdown of Sluggas vs. shoota, but it will either be 60/60 or 90 Shootas/30 Sluggas) - Each squad has Max Rokitz (3x per squad), and Nobz w/ PK, Bosspole
3 x Kanz with Rokitz and Riggers

1500 points on the dot... Let's see them kill that many Boyz!

On the Fantasy Front:

The Dawi finished their Tourney in 6th out of 14... Not Bad! Without getting into any glorious detail

Game 1 vs Baltimore GT Champ w/ Dark Elves - Can be summarized by a 'Misfire' of every warmachine and an anvil roll of a '1' and a '1' - well there goes 400 something points... Bad Loss

Game 2 vs Rules Guy w/ High Elves - Can be summarized by everything but his Pheonix guard dead by turn 4 and the Dawi took 3 of 4 Table Quarters, yes I moved, and it was a glorious victory!

Game 3 vs some Guy and all mounted Chaos Mortals - Meh, I hate his list and the fact that it was close until my lst turn where an organ Gun Misfired at point blank vs. knights - He had 3 Wizards (2 Tz 1 Nurg), and 2 units of knights (1 Krn 1 Slnsh), all different Marks to me is like min maxing marines, I mean c'mon, your army is already great, do you really need to add the overkill? The good news, the loss I took wasn't a bad one, the bad news, it was still a loss.

If I wanted to 'win out' I would have taken my Star Dragon Asur, I wanted to play, I took Dawi! In conclusion, I met all of my goals, get a win, finish top 10, finish top 1/2. It was a good time.

In the pipe:

Obviously the 40K Orks - many of the boyz will be stenciled as they were Jon's Adeptacon Orks... Here's a hint, primed white, skin painted by Drew, then Horrifically thrown into 'Honey Dew' Dip to look painted... It's bad and requires a basecoat, a drybrush, and a wash to undo this... Instead of killing my next few months doing this to 120 Boyz + Lootaz + Nobz, I will spray on symbolz of Orkiness to tell the squads apart... This saddens me.

Escalation Fantasy: An escalation Tourney has been announced starting in 2 weeks, I'm building up Asur - should be fun, and then again, another army comes into my house... ::Cries::

Thursday, February 5, 2009

The Old Grumbler

2250 Game vs. Drew as he decided to bring me my army tonight (Same Lists as below, when Drew posts pics I'll take them for my site as well)... (He forgot to paint 3 crew, Anvil, and Organ Gun)

Here are the highlights:

Turn 1, Anvil Kills Woe's dark peg
Turn 2, Anvil miscast and becomes inactive for 1 turn
Turn 3, Grudge Thrower Kills cold one chariot
Turn 4, Anvil kills Drew's assassin and mage (Anvil gains the MVP Spot, Runelord gains the Name Euzek), Organ gun kills a unit of corsairs containing Sameth, I remember to bring my miners in
Turn 5, Organ Gun decides to blow up, anvil fails to wound a single crossbow elf, bolt throwers fail to do anything (I question why I take them, people fear them, they suck), gyro killed after 3 turns of failing to kill 2 bolt thrower elves it goes down, 6 Miner attacks fail to kill any bolt thrower elfs
Turn 6, (My army gains fluff in a bad way) Hammerers hold vs. a charriot and corsairs (The Hammerer Champ is now promoted to my Army BSB Gaining a name Hozek), Miners for a second turn fail to kill a single f*cking elf on 6 attacks (They are now put under the inspired leadership of Wongen), Longbeards face shooting from two crossbow units and a unit of shades, 1/2 die, my (then) current BSB inspires a great LD roll of 11 (are you f*cking kidding), they run off the board (this cost me the game, I went from a win to a draw, and a cheap one at that), the defamed, dishonored, and disgraced former BSB now gains a name Rugrom and he is to enjoy the rest of his days as my army's Slayer (He will be sent to his death in attempts to undue the insult displayed on this night).

Bolt Throwers - I must be using them wrong, every game, they serve as a distraction at best, I say, Miss, miss, hit oh, I fail to wound (C-)
Organ Gun - Massive killing power, it misfired at the wrong time (B)
Miners - 6 Great Weapons fail to kill 1 Bolt Thrower Crewman (F)
Gyro - Steamed and killed 1 Bolt thrower crew, but distracted it and a unit of shades for 3 turns (B)
Grudge Thrower - Drew a lot of fire, crushed some elves and killed a chariot (A-)
Hammerers - Held off a charriot and a squad for 2 turns, and if given a 3rd turn would have won combat if supported (A)
Quarrelers - Shot, distracted, killed minimal troops, but they made executioners and Woe chase off the board... (B-)
Warriors - Did little, guarded a flank, don't expect them to do much... (B)
Longbeards - On turn 6 they drew more fire than every other unit combined all game. They failed by not making saves, not making LD, not making themselves worth anything except magnets for tons of fire (C, only reason not an F here is because of the.....)
BSB - (Now Slayer) Failed the only f*cking LD check he HADDDDDD TO MAKE TO WIN. His failure along with the miners cost this game PERIOD ('like the Remainder' - Lil Wayne) This Dwarf earned shame, shame that will only be forgiven ina glorious bloody death, he will charge any vampire, greenskin, elf, man, dragon, beast, spawn of chaos, anything) to lament for this - if there were a grade less than F he'd earn it, in fact, it is so horrible, this will be the only model in my army not to get a grade.
Slayer - Protected the Anvil (Worth the 50 points), nothing came close, killed a harpy (yes 1 - it got close), will be more active now that it has real fluff (B)
Anvil - Failed once, didn't die (did all I could ask except for 1 failed attempt, but made up for it by killing a mage and assassin in one turn), earned VP while staying alive (A+)

The difference between a D and a W, one LD roll of 11, failure of miners to kill two crewmen, failure of bolthrowers to kill anything.

The Dwarfs Held the pass, but failed to drive those hated elves out of our lands.

Wednesday, February 4, 2009

Color The Little People

So the tourney is this Saturday, and I must say - I failed myself. Due to extra hours at my job M-F, weekends and Tues. with my girl (this is time well spent and I would never give it up to paint, she wants to paint with me - more on that later), the Super Bowl (which wasted a Sunday), cold weather and the constant snowfall (which messes with the primer and means I have to go out and shovel instead of paint); I managed to get the hammerers, 2 bolt throwers, and the gyro done on my own. We assembled and had an emergency painting session this weekend. Drew who's help I didn't want to have to use was required... While he was at my house, he finished 2 units on his own (warriors and quarrelers). He offered to finish the army over the week so I will have a well painted (complete) army for this weekend's tourney as I have limited time to paint due to the reasons listed above...

Thanks Drew, I suck and you are the best.

So on this painting topic, I have until April to get ready for a 40k tourney in Canada... I'm going with the Orks, so I have to paint them... Did I mention that my army is 180 Boyz? More on them in future posts. What I really wanted to say is that my girl wants to paint, so this Sunday I will paint a High Elf Lord on Foot and she will paint a High Elf (Female) Mage on foot. I picked a blister up containing these models from Complete for $6 and I'm happy, 1 Cause it was only $6, 2 I need both these minis in case their dragons get killed (my high elf army has a lord on a star dragon and a dragon mage on a sun dragon), 3 I found a female model that I will use that my girl can paint, and 4 she is painting.

That's all for now, I'll post pics of the Dwarfs when I get them from Drew, the orks when I start them, and the elf characters when they are done.

Monday, January 26, 2009


Before I forget, I got a great deal of orks this weekend from ray including around 60 Boyz, 6 Kans, some Nobz w/ PK's, and (me thinks) a Big Mek w/ a KFF - more on this and pictures after the dwarf army is completed.

Sunday, January 25, 2009

Lazy Sunday, Nahhhhhh

So my weekend recap:

Friday - Drinking until 3 AM in NYC, driver everyone home, get myself home around 5am.

Saturday - Sleep until 12:30pm, went to Frank's (gedda air' cut), ate, passed out for 5 hours, woke up said oh shit I wasted Saturday, saw the new Underworld (hey I like the story), come home and sleep.

Sunday - As the tourney is on the 7th, that gives me all this week, next weekend, and that week before the big day, I'm not wasting any more time! I primed 21 warriors, 21 longbeards, 10 miners, 10 quarrelers, The Anvil, Runelord, BSB, Slayer, an Organ Gun, and the countless crewmen for the dwarf war machines!

Task for this week (Mon - Fri), touch up Hammerers, touch up Grudge thrower, paint crews, the organ gun, and at least 30 troops.

After work, this is going to suck, but it needs to be done.